The Ship: please set ship_num_participants to 4

Joe12

New member
Joined
Aug 5, 2015
Messages
4
Hi,

With the AI in this game being rubbish hunting bots are too easy to murder even for beginners, especially when they become stuck behind doors/in cabins.

ship_num_participants:
"The default number of participants to be in a map (the number of players in the kill loop)"

Hunt mode requires four hunters to work because if there's only three hunters a hunter will know the hunter they've not identified as their quarry is the hunter who's hunting them. So with three players this mode plays like a deathmatch mode.

So if bot_quota = 8, ship_num_participants = 4 and the number of human hunters is 2, two bots will be hunters. When a third human becomes a hunter then one of the hunting bots will be kicked and will then rejoin as a passenger.

As a player with more than 600 hours of experience and experience of running a server in the past, I personally have one other issue with your server's setup: bots overcrowd small ships because your bot_quota is very high and can only be this quota for all maps regardless of their size and recommended minimum & maximum players. The recommended min & max players for each map can be seen in the map selection menu for Arcade mode.

I've created two SourceMod plugins for The Ship: one fixes the map vote command which SourceMod breaks and the other allows bot quotas to be specified for each map.

Please consider using them if your server is still using Sourcemod.
 
Hey,

Thanks for your suggestion.

"ship_num_participants" is already set to 4.

Code:
15:22:07 ship_num_participants
15:22:07 "ship_num_participants" = "4" ( def. "0" )
          game
          - The default number of participants to be in a map (the number of players in the kill loop)

Thanks for your suggestion regarding the SM plugins. I shall have them implemented on the server shortly.
 
Was this actually implemented? If I'd known it was going to be considered, I'd have made sure to say something like, "Please ignore this suggestion. It's really stupid."

There are already servers with lower amounts of bots (both of the mucosmos.nl servers, for instance). Yours was great because the high number of bots meant that a character being near you was hard to avoid, making it difficult to tell if you were actually being stalked. I don't know why you'd change the parameters of what was easily the most popular server for this game, but it's your call. This is something that actively kills my interest in playing there, though.
 
The bot quota was not altered.

Although I did wish to reduce the number of bots slightly on certain maps. the plugin provided did not run nicely with the server and had to be removed.

Also, I appreciate your feedback. Thanks for taking your time to register and voicing your opinions. It will help with making decisions regarding the server in the future as well.
 
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